![]() The nature of the browser itself makes it easy to make semi real time games, but we want more-visceral real time action.Ĭard games and Chess both usually require communication with a server and communication with the other players in order to work online. These types of multiplayer games exist in browsers, and have for a long time. Players take their time, contemplating possible actions and play their next move one week from now. Another example, Chess, can be asynchronous. Turns are made, information is exchanged in (semi) real time and the game progresses in discrete steps. There is a good variety of multiplayer game types - take for example a card game you play synchronously with friends. When you consider making multiplayer games, there are many methods available for creating a game that friends can play online. ![]()
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